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Steam News & Updates

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Registrovani Član

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Post Re: Steam News & Updates   07 Dec 2018, 00:24
nutu. wrote:
Phoe wrote:CS:GO is now officially free to play :)
https://store.steampowered.com/app/730/ ... Offensive/

it has been free to play for a long time :D but offline version, with bots, you cant play online :$

Buddy the online version is free now :D

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Post Re: Steam News & Updates   07 Dec 2018, 00:28
Phoe wrote:Buddy the online version is free now :D

http://prntscr.com/lrq20l :SMOR

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Post Re: Steam News & Updates   07 Dec 2018, 01:12
If you had cs go before it became free you already have the prime upgrade.


Registrovani Član

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Post Re: Steam News & Updates   07 Dec 2018, 03:59
nutu. wrote:
Phoe wrote:Buddy the online version is free now :D

http://prntscr.com/lrq20l :SMOR

But that is called prime ...that was free before but now existing users are promoted to prime and new users have to achieve it again .But everybody can play csgo mm for free :D

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Post Re: Steam News & Updates   07 Dec 2018, 04:02
u can now play pvp 4 free?

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Post Re: Steam News & Updates   07 Dec 2018, 04:06
Reljaaa wrote:u can now play pvp 4 free?

PvP assuming player vs player yeah join custom servers :v

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Post Re: Steam News & Updates   27 Jun 2019, 19:51
POCEO STEAM SUMMER SALE!!!

Veliki ljetnji popusti na Steamu traju od 25.06 do 09.07

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Post Re: Steam News & Updates   27 Aug 2019, 23:52
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Post Re: Steam News & Updates   09 Sep 2019, 19:27
Steam Charts: Falsifiable Evidence Edition

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Exciting news! Steam Charts is proud to announce it’s to be an Epic exclusive! From now on you can read your favourite article about the top selling games on Steam exclusively on the Epic Store!
But don’t worry, long-term readers – you’ll still be able to read the articles right here on RPS, after just one year. Everyone’s a winner!
No, but seriously, if Epic wants to give me a vast pile of money to screw over Steam, I am IN.

10. Destiny 2
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Bungie are obviously best known for Pathways Into Darkness, but it turns out they’ve also made a little game called Destiny 2. It’s only been sold via a small parochial online store until recently, but will be on Steam from the 1st of October, and people seem to have forgotten the vagaries of chronology and started buying it already!
Destiny 2 moves on from Bungie’s more familiar Mac-based windowed approach to the FPS genre, and introduces some elements from their first game, Pong variant Gnop!. It’s an interesting new direction for the team, and one I think that’s likely to prove unsuccessful, but it’s still nice to see them try.

9. Flibble Glibble Pants
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8. Plunkbat
Here you are, have the exceptional Katie Dey’s Dissolving:


7. NBA 2K20
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Getting absolutely trounced by Steam reviews, the general opinion appears to be this is 2K19 but with more micro-transactions. It’s so 2K19 that it apparently even labelled itself such on the taskbar. Ohwhatagiveaway. (I installed it to check, and it now says “2K20”, so perhaps it was fixed.)
But I should stress I haven’t played it because, er, it’s a basketball game. Basketball’s always struck me as a game that looks great fun to play, but just bizarre to watch. Two teams of epic giants taking it in turns to throw the ball through the hoop, as time gradually unwinds to the point of almost not moving by the end. The idea of pretending to control that action doesn’t really appeal at all. And that’s before you approach 2K’s nickel-and-diming approach to the series, reaching an almost parodic zenith with this edition’s literal casino.
Kudos to the unnamed Steam reviewer who commented,
“They put a basketball minigame in one of the best gambling simulator game on steam!”


6. Valve Index VR Kit
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Gosh there’s nothing else to say about this. But it’s not all about me! What would YOU like to talk about?! I’ll tell you what – you fill in your own topics here, and we’ll have a nice chat.
So, reader, what’s on your mind?
__________________________________________________
Goodness me, what an interesting perspective. I hadn’t looked at it that way before.
__________________________________________________
Well, no, I wouldn’t put it like that. Can you explain what you mean a bit more?
__________________________________________________
Good grief, there’s no need to be like that! I only asked you a question!
__________________________________________________
No. Seriously. This is why I never let you speak at these things.

5. Spyro Reignited Trilogy
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Well yay, because this is lovely. Remastered for console boxes last year, this saw a hefty time first and foremost on my PS4 as I played through all three games with my four-year-old. Well, I say “played through”, but I of course mean, “played up until the bosses got too tedious and moved on to the next one,” because, video games.

I never played Spyro the first time around, because I was exactly the wrong age to want to play kids’ games in 1998. And I was a little apprehensive going into this, because I’d been so recently burned by picking up the Crash Bandicoot N. Sane Trilogy, and discovering that those games were absolutely awful. Fortunately Spyro is mostly great, and has the accolade of being the first game my kid wanted to play himself, learning to manage a PS controller in order to do so.

It’s also rather hilarious that twenty year old children’s platform games are out-selling Plunkbat and Flibble Glibble Pants this week.
And for your viewing pleasure, here is a picture of my old cat, Dexter, enjoying Spyro.

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4. Gears 5 Ultimate Edition China Only
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I have absolutely no idea what’s going on here. I’d have thought Gears (Of War) 5 pre-orders would be all over the charts this week, with the positive reviews flying around (hell, without the positive reviews). But its only appearance this week is for a Chinese-only entry for the game, inaccessible from my part of the Earth.

Either way, the game is out today, and you’d do well to read Matthew’s splendid review of it. I’ve never played a Gears Of War game, but after reading that I really want to play this one. Also, note this is not an Epic exclusive, because Epic no longer have anything to do with the series, beyond providing its engine. And more importantly, despite now being owned by Microsoft, it’s also not a Ghastly Windows Store exclusive! It’s on Steam for everyone, and not just China, today.
PS. Are we all just agreeing not to mention that they’ve forgotten to write “Of War” on the box?

3. The Witcher 3: Wild Hunt GOTYE
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Yaaaaaaaaaaaaawwwwwwwwwwwwwn. It’s been 70% off all week, hence its return to these here shores.
It must be nice to have a game that’s so ridiculously successful that whenever you fancy, say, a nice holiday, you put it on sale and watch another squillion pounds come in. Have a lovely holiday, Simon CDProjekt!

2. StarLadder 2019 Berlin CS:GO Major Championship Viewer Pass + 3 Souvenir Tokens
macdows 95

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Right, listen: I’m not going to tell you a single thing about macdows 95. I’m just going to tell you, if you trust me, buy it. It costs about £3. It’s unlike anything else you’ve played. It’s amazing.
If you don’t trust me, then I don’t even like you and don’t want you to play nice games.

1. Remnant: From The Ashes
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A strange effect of having written this “brilliant” and “insightful” column (quotes taken from reviews I imagine) for the last two years is a growing resentment for games that I’ve no desire to play, but stick around for week after week. Last week, after a very quickly aborted attempt to play the game (I loved Darksiders II, I’ve as much desire to play Dark Souls as I do to hammer an ebola-infected nail into my eyeball), I did my very best to be magnanimous about it.

This week, well, I’ve written this to get out of it. Next week, if it’s still lingering about, I shall have grown to resent it enough that I’ll start to complain about it, simply by dint of having nothing useful to say about it. And that’s not fair on the game! So everyone stop buying it.

The Steam Charts are compiled via Steam’s higgledy-piggledy notions of the highest grossing games on Steam over the previous week, gently vomited onto a plate, and then wiped across your screen.

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Post Re: Steam News & Updates   13 Sep 2019, 21:19
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Post Re: Steam News & Updates   22 Sep 2019, 11:47
Steam je napokon dobio novi izgled

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Steam od jučer izgleda drugačije. To jest, barem jedan dio Steama. I to jest, ako se prijavite za otvoreno testiranje novog sučelja. Bilo kako bilo, velika je to stvar je se izgled najpoznatijeg launchera na PC-u nije mijenjao već jako dugo vremena i ako ćemo iskreno, bilo je zastarilo. Srećom, novo sučelje za tzv. Library iliti knjižnicu igara donosi neke korisne funkcionalnosti.

Evo kako se prijaviti za novo sučelje:

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Ono što će mnogima biti od koristi jest mogućnost stvaranja kolekcija igara. Možete to raditi ručno, uz povlačenje igara s liste na lijevoj strani, ili automatizirano kroz dinamične kolekcije koje dobivate pretragom uz niz filtera. Do svih svojih kolekcija brzo možete doći klikom na kvadratić u gornjem lijevom kutu kod tipke Home.

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Pretraga igara je sada prilično moćna. Možete tako na brzinu doći do liste igara koje su npr. namijenjene kooperativnom igranju, do igara koje nikada niste igrali, do igara koje imaju podršku za modove, ili do igara koje su označene pod različitim tagovima – npr. humoristične igre, brze igre i sl. Kao što sam već ranije rekao, rezultate pretrage možete sačuvati kao dinamičnu kolekciju.

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Igre u kolekciji možete sortirati po nekoliko aspekata, primjerice po datumu izlaska, po količini mjesta kojega zauzimaju na disku te po prosjeku ocjena na Metacriticu. Na ovaj način možete brže doći do onoga što biste možda htjeli igrati. Primjerice, želite igrati neku igru novijeg datuma koju još niste igrali, a ima dobre ocjene na Metacriticu – u roku nekoliko sekundi sada na Steamu možete doći do liste takvih igara u svojoj kolekciji.

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Novi je i izgled stranica za igre, ali tu su promjene uglavnom vizualnog tipa. Znatno je veća tipka koja pokreće instalaciju ili samu igru, a pregledniji je popis vijesti vezanih uz samu igru. Na desnoj strani pri vrhu također možete vidjeti kakve je igra vrste (multiplayer, single-player i sl.), ima li podršku za kontroler, Steam Workshop i sl.

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Sve to izgleda lijepo, no veći dio Steama ipak ostaje nepromijenjen. Novi izgled odnosi se samo na Library pa kad kliknete na bilo što drugo izvan svog kataloga igara, npr. Workshop ili Store, sučelje će vam se promijeniti. Kako je ovo još uvijek beta, neke igre ne prikazuju baš odgovarajuće naslovnice, no to bi se s vremenom trebalo popraviti. Važnije je da je prvi korak napokon napravljen jer smo na ovo osvježenje čekali i duže nego je to bilo potrebno.

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Post Re: Steam News & Updates   27 Sep 2019, 13:43
Optimizing For Remote Play

Since bringing Steam Remote Play out of Beta it's been exciting to see the huge variety of games that it’s being used with. For a start, games with great controller support are being widely played on TVs. On mobile we've seen that some genres are more likely to be played on phones and tablets such as RPG, strategy, adventure, visual novel, and card games. Some games work great with a simple direct or trackpad cursor. But for other games, when default touch controls aren't provided, many players launch the game and then end up playing something else.

So to improve the experience we put together default touch configurations for over 100 of the most common and desired Remote Play games. We learned a lot about how to build fun touch controllers throughout this processes and would like to share a few interesting case studies.

Ni No Kuni Wrath of the White Witch
Launched last week, this is a classic-style RPG that plays great with a fairly typical gamepad layout. But on closer inspection there’s a few things worth pointing out.

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The developers have done an excellent job implementing full Steam Input API support. This allows the game to automatically adjust the button layout depending on the current gameplay mode. For example, in menus a D-Pad appears for easy navigation, while navigating the world uses the more comfortable Analog Stick. In the screenshot above there are buttons with special icons for calling your fast travel pals. Then in battle mode the fast travel buttons automatically disappear. All of the possible actions in each mode were easy to discover and lay out because of their Steam Input implementation.

Stardew Valley
Here's another RPG with a significant percentage of players using Steam and Xbox controllers. But since it’s a native PC game its control scheme is anything but typical.

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In this game the X button uses your farming tools. They're used rapidly and extremely often, so we enlarged the button to make it easy to press without looking. The arrow buttons cycle through your quick-bar items, and each of the sub menus have been given a helpful icon for quick access. The top center of the screen is sometimes used for dialog, so we moved the Steam button to the upper left. We also moved the keyboard button which is used for giving everything on your farm personalized names. The rest of the screen acts as a cursor trackpad for easily organizing the inventory.

Session
Let’s examine one final action game with an extremely specialized control scheme. Session is a skateboarding simulator that entered early access last week. The way that each foot is controlled by an Analog Stick gives it an intuitive feel on mobile, almost like playing with a Fingerboard.

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Tricks are activated using various move combinations with both thumbs, just like controlling both feet. The placement of the X and A buttons let you naturally push off with the left or right foot, and leaning is done with the Left and Right Trigger buttons. In the future we’d like to experiment with leaning using the gyroscope so that we can steer while doing our goofy foot pop shuvits.

Remote Play Optimized
After adding default configurations to this long list of games we’ve seen a steady increase in players using Remote Play. We've also added store hubs for phone, tablet, and TV, in addition to a Library filter so that it's easy to find the best games while on those devices.

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We can't wait to feature even more games on these pages, so have a look at our partner documentation to create a default touch configuration for your game. This also includes a new API for detecting the type of device used so that the game is able to adjust resolution and UI as needed.

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Post Re: Steam News & Updates   30 Oct 2019, 23:49
Steam Client Update Released - 10:00pm
Client Update - Valve


New Steam Library
- We're pleased to announce that the New Steam Library is now available – all players can try out the new features.

Remote Play Together
- We’re also pleased to announce that the Remote Play Together Beta is now available!

General
- One-time reset of Steam Skin selection when receiving this update. This avoids un-updated skins causing failures when opening the new library.
- Updated embedded Chromium build in Steam to 77.0.3865.90
- Fixed find in page dialog on the store or community tabs displaying after navigating away from those tabs.
- Free to Play games will now remain in your Steam Library when uninstalled. You can remove these titles by right clicking on the game’s entry in your library.
- Fixed an occasional crash at launch when the user has a pending gift.
- Fixed Steam client potentially becoming unresponsive for several seconds after exiting a game or after uploading a screenshot.
- Reduced client hitching for users with large libraries when adding or removing games.

Remote Play
- Decreased stream latency and reduced frames dropped due to host CPU load
- Fixed launching VR games from the Steam Link
- Fixed rare Steam client crash when running the network test
- Added support for Wake on LAN over wireless connections with properly configured wireless adapters
- Remote Play Anywhere now runs over the Steam Datagram Relay network, which ensures that the best route over the Valve backbone is always used. Also, connections are rerouted dynamically to avoid maintenance disrupting the connection.
- Fixed steam client crash under certain combinations of remote play with non-Steam apps, or on the second launch of SteamVR.
- Fixed rare hang in the host Steam client when starting a session
- Fixed “Streaming Launch” dialog when streaming from another computer that you’re logged into.

Steam Input
- Reduced Steam Input’s overall CPU usage when active.
- Start showing the last edited configuration in the personal configuration section of the configuration browser.
- Improve automatic conversions when applying configurations to different controller types – Steam Controllers will get grip bindings based on the A/X buttons, and PS4 Controller trackpads will get bindings based on the option/share buttons.
- Add a Screenshot binding to the Switch Pro controller capture button in the default templates – when applying a configuration from another controller type this binding will also be automatically be added.
- Added support for Power-A Fusion Xbox/Playstation 4/Switch Pro fight pads.
- Fixed several bugs around action set layer switching

SteamVR:
- Added playtime tracking for SteamVR workshop items and for SteamVR itself.
- Titles that are hidden in the Steam Library will now be hidden in the recently played UI in SteamVR Home.
- Changed Desktop tab in SteamVR to prefer input from the physical mouse over virtual input from the laser mouse. To switch from the laser mouse to the physical mouse, move the physical mouse. To switch back to the laser mouse, click in the desktop tab.
- Deleting screenshots taken in VR now also deletes the stereo version from the local disk and the cloud. Note that cloud deletion only applies to screenshots uploaded in the future, not existing shared screenshots.

Linux:
- Help > System Information now runs several tests to check for common problems with your Steam Runtime environment. Make sure to include it in your bug reports!
- Steam Linux Runtime updated (0.20190927.0):
- Merged i386/ and amd64/ directories for better layout and space savings.
- Disable obsolete SSLv3 in libcurl, fixing a libcurl problem on Arch
- Disable LDAP in libcurl
- Update SDL2
- Added support for enabling the Big Picture overlay when using controllers with the desktop client
- Fixed a problem where the screen could go to sleep while using a controller
- Fixed cases where the on-screen keyboard would steal focus
- Fix titles depending on SDL_image not working on distros that use SDL2 2.0.10
- Fix GPU crashes and overlay corruption with games that use Vulkan async compute, such as DOOM 2016.
- Fix mouse problems with in-game overlay

MacOS:
- Update app launch error dialog on MacOS 10.15 to show if error was due to the application being 32-bit only
- Games that no longer run on MacOS 10.15 Catalina will show an incompatibility warning.

Steamworks SDK
- Improved parsing of localized “steam_display” strings in SteamFriends()->GetFriendRichPresence()

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Post Re: Steam News & Updates   07 Nov 2019, 16:03
Steam Client Update Released - 12:00AM

A new Steam client has been released and will be automatically downloaded.

General
- Fixed library view failing to fully re-render when changing views for some users without GPU accelerated web views or on Windows 7
- Fixed Steam causing Windows 10 volume slider overlay and capturing media keys
- Fixed web rendering not pausing on Windows when Steam client is minimized or closed

Steam Library
- Hidden achievements will no longer be shown on an game's activity feed if you have not already unlocked that achievement
- Fixed dragging apps from the Library home page to the collections page
- Improved performance for games with a large number of screenshots saved
- Updated Post Game Summary to be dismissible
- Put black bars over spoiler-tagged images in the activity feed and community.

macOS:
Fixed library intermittently not displaying due to Steam Helper crash
Fixed Steam usage of Chromium Safe Storage key if present in the user keychain

Steam Input
- Fixed an issue when converting controller configurations to PS3 controllers from other controller types
- Fixed a bug that could cause some configurations with action set layers to appear blank.

SteamVR:
- Fixed chat window not displaying in Big Picture VR

Big Picture:
- Fixed chat window not displaying with some UI scaling settings

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Post Re: Steam News & Updates   15 Nov 2019, 22:40
Steam Client Update Released - 5:00ِAM

A new Steam client has been released and will be automatically downloaded.

Library
- Brought back Small Mode library view and updated to work with Steam Collections and the new Steam Library
- Added a library setting to hide game icons in the Steam Library’s left column game list
- Fixed download progress bar and status wrapping to a second line on game pages on smaller windows
- Compressed game page links bar to one line on smaller Steam windows
- Post-game summary, game review reminder and other dynamic content on game pages will now fill only one column on wider Steam windows
- Fix playtime not updating in play bar on game exit
- Fix incorrect number of achievements sometimes being displayed in achievements section
- Fixed occasional crashes caused when uninstalling games
- Fixed Steam client crash after exiting some AutoCloud-enabled games
- Fixed a case where game icons would sometimes not properly be downloaded and used for the game's desktop
shortcut when installing a game. For for previously installed games affected by the problem, validating game contents and recreating the shortcuts should fix the issue.

General
- Installation support for STAR WARS Jedi: Fallen Order™
- Fixed a cause of black library/store/friends windows in the client or overlay
- Fixed intermittent client crash on startup
- Fixed intermittent steamwebhelper crash
- Fixed web based views in the client rendering with artifacts if you have the latest NVIDIA drivers and have turned on Global Image Sharpening

Windows
- Removed auto-creation of Documents/Downloads directory.

Linux
- Updated vaapi decoding to libva2 compatibility
- Fixes to free disk space checks to address issues with some NFS mounts
- Fixed Steam Input F12 binding
- Fix "Help > System Information" not producing container runtime information in some cases

Remote Play
- Fixed game audio being silent when reconnecting to a running game
- Fixed rare crash when the stream stops

Steam Input
- Fix issue where adding an action set would prevent creating an action set layer until selecting a new action set

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